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Best all around netbook gameįirst Place winner will receive an all expenses paid vacation not to exceed US $5,000 In the categories Best graphics for a netbook, Best game play for netbook and Standout Game Elementįirst place winner will receive US $1,000, visibility and recognition via a feature in the Intel® Atom TM Developer Program Community and Campaign as well as the TGC community
![ac3d gridsnap ac3d gridsnap](http://www.independentdeveloper.com/images/bake.jpg)
Winners : Winners will be announced on 15th October 2010 at 12 PM GMT.Īll entries are eligible to win in multiple categories. Initial Announcement : The competition opened on 4th August 2010 9AM GMT.ĭeadline : The closing date for entries is 3rd October 2010 at 12PM GMT. Good netbook games take this into consideration and design the game for simple inputs from the trackpad Trackpads are small, keyboards tend to be crowded, and screen real estate is precious. Simplified Controls - there's no mouse or joystick on a netbook. Integrate location awareness to maximize the experience Location aware - netbooks travel with you, are taken on vacation, and on road trips. Relatable - games do not have to be complex, they could be as simple as virtually flipping a coin as long as it's a relatable activity that has replay value Uncluttered - reduced screen size means the game should be a clean uncluttered experience - without a lot of text, dialogue boxes or windows to distract from the game experienceįun - netbooks are fun & social devices - make the game interesting and fun, goal should be for someone to show their friend what just happened on the screen
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Social Integration - allowing you to share or post your achievements, score as a status update to your social networks Relax modes - game play option that is not tied to a clock or requires race to finish a task Good Netbook Game designĪ good game for a netbook will consider the following: We will have various prize categories for netbooks games, but overall we are looking for games that are well or uniquely designed for netbook hardware and uses. This contest will recognize games that are best suited for the netbook usage model. Screens and keyboards are smaller, and track-pads or touch input replace mouse controls. Netbooks allow people to quickly complete computing tasks or relax and enjoy connecting with friends and colleagues while taking a break from "work" computing. They are more casual, entertainment and mobile computing devices than PCs.
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The full competition site can be found here. Read on to learn more about entering your game in our contest and your opportunity to win cash, cool prizes and exposure from Intel & TGC on your games. The full process of creating an msi installer using free sotware is laid out in detail in the video. Remember your game does not have to have passed the validation process, but it must be submitted to fulfill the rules of the competition.
![ac3d gridsnap ac3d gridsnap](https://windows-cdn.softpedia.com/screenshots/AC3D_10.png)
Getting your entry on AppUpĬheck out this month's Video Blog from Lee Bamber to assist you with the creation of an installer suitable for uploading your game to the AppUp store. Some of our community members have made multiple entries, as many as four from just one developer! From X-Tilt to Brixoid and ModuloSoporte to The Last Stand, there's a diverse range of games to be judged. There has been a great response to this competition, the forum board is heaving with WIP threads. With the deadline of Midnight GMT, 3 October 2010 looming, you need to make the finishing touches to your entry and prepare it for upload to AppUp.
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(1) Netbook Competition (2) Model Packs (3) TGC on AppUp (4) DarkBASIC Pro (5) FPSC News (6) TGC Store (7) Games (8) DarkNet 2 (9) AC3D (10) Lee's Blog (11) From the Forums (12) Winner (13) Outro Games for Netbooks Competition
![ac3d gridsnap ac3d gridsnap](https://forums.x-plane.org/screenshots/monthly_07_2012/b35c98c51a5fcf32b23df9134967573c-unites-screenshot2.png)
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The newsletter cover shows the intrigued press at the Intel Developer Forum, crowding around the unveiling of a 10-inch tablet PC with Dual Core Atom processing power. In between we have our usual roundup of news, tips and new products for you. We have the AppUp competition drawing to a close, Rick Vanner and Lee Bamber have returned from The Intel Developer Forum with renewed vigour, our community continue to report successes and awards.
![ac3d gridsnap ac3d gridsnap](http://opencity.sourceforge.net/html/tuto_fichiers/ac3d-model.png)
I will leave all of those close to the heart of this momentous movement to illustrate just how important it could be to your success too. We are of course talking about AppUp, where the very nature of our programming languages lends itself to rapid development and deployment of fun apps to the store.
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Not only that, but DarkBASIC Professional and DarGDK have found themselves right in the middle of the commotion. September has been one hectic month for The Game Creators, most of it centering around something that's getting bigger, better and more popular by the day.